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View Full Version : How to stick planar map to object?


Scolopendra
04-24-2003, 03:48 AM
Hello there.

My question is how to stick planar image maps to object.

For example, I've modeled an object somewhere, let's say at the center of coordinates. It is subpatched, so I'm using planar image map projections. And then I need to move my object. Since all image maps has they own positions and scale and may be even rotations, they are do not follow my object movement.

Is it possible somehow to stick them to object, so when I'm moving an object my image maps will follow my object?

May be this question is lame but I don't know how to do it :)

Mylenium
04-24-2003, 04:23 AM
If you move them in Modeler, this isn't possible - you will have to re-place them using the surface panel. This is because in Modeler World space and local object space are the same. The only way would be to use a planar UV map. In Layout however there should be no problems.

Mylenium

Scolopendra
04-24-2003, 04:42 AM
Yes, UV is good but not with subpatches.
Well, anyway thank you very much. Probably will make final movements in layout.