View Full Version : Woman WIP
kim olisun
04-23-2003, 01:00 PM
Mostly finished I think. I know the arms don't attach right, needs a little more work with the weights :)
Head was textured in photoshop body in lightwave with weights.
Meaty
04-23-2003, 09:27 PM
not bad!!!
hair needs some work
Straps on bikini top should be tight
some odd shading under her right nostril
face could use some minor tweaks here and there
she isnt inspired by the girl who plays Brenda on Six Feet Under, is she?
http://www.hbo.com/sixfeetunder/cast/characters/brenda_chenowith.shtml
j3st3r
04-24-2003, 03:23 AM
I have problem with the shoulder area.
If you want only still image, then it`s a good idea, to save transformed the posed character, and then make corrections at the problematical area, then replace the skinned object (deleting the bones as well) with the edited posed model.
This way, you`ll avoid the distortion at the armpit, currently you have.
Nice shading, it has a soft look
Dave3D
04-25-2003, 02:20 PM
Her nose seems a little bashed??:(
Nice texture thou
Dave
JDaniel
04-25-2003, 02:50 PM
Its Michael!:eek:
kim olisun
04-26-2003, 03:08 PM
Hey thanks for all the comments :)
I reworked her face some and worked on the shoulder, looks like I will need to change the position of the bones for it to work right, will do that later just don't feel like haveing to resetup all the bones again... (j3st3r no it's not just for still images).
umm, who's michael?
No I didn't base it on any person in particular just used the mirror and grabbed some pics off corbis.
j3st3r
04-27-2003, 03:08 AM
Kim, looks much better, but there is still problem with the shoulder. The crease go too high, giving a very unrealistic effect.
Jointmorph could help you a lot.
It`s obvious, that simple setup cannot solve the well known shoulder-problem
In the older forum there were an excelletn thread by userdelta (where is he now?) concerning the shoulder.
Could you send us a wireframe shot of the basic (unposed) modell, and your rig? I think it could help a lot to figure out what can be done.
artmarci
05-06-2003, 07:50 AM
Kim long time no seen..this model i mean..yeah it looks much better know..i c some real character going on here.wel why dont ya make a alround 360 post for some better look at the model:)...looking forward to updates
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