JML
04-22-2005, 02:05 PM
somebody here modelled pieces of glass of an interior as flat polygons from
another modelling program.
look at the picture for a better understanding..
when imported, the polygons modelled seems to be double sided in layout.
but in the surface editor, the surface is not double sided.
I modelled 2 faces directly from LW and they act the way they are supposed to.
(when you look 'behind' them , you can't see them)
(all surface in this scene are the same)
my question,
I remember that there was a tool to make single polygon dobble sided in modeller,
(not through the surface but thourgh the polygon itself) I don't remember where it is if it's still there,
is there anyway to convert those single polygon back into 'real' single polygon
another modelling program.
look at the picture for a better understanding..
when imported, the polygons modelled seems to be double sided in layout.
but in the surface editor, the surface is not double sided.
I modelled 2 faces directly from LW and they act the way they are supposed to.
(when you look 'behind' them , you can't see them)
(all surface in this scene are the same)
my question,
I remember that there was a tool to make single polygon dobble sided in modeller,
(not through the surface but thourgh the polygon itself) I don't remember where it is if it's still there,
is there anyway to convert those single polygon back into 'real' single polygon