View Full Version : Untextured architectural rendering - more to come...
Hi peeps,
again a speed job for a client (architect) - finished modeling and did some tests ... texturing to come next.
comments and critics welcome ...
ante
Kuzey
04-15-2005, 08:55 AM
Very cool!!!
Is that a ski resort of some kind?
Kuzey
ravantra
04-15-2005, 09:02 AM
Looks good. I do a lot of these that never get textured. It's enough info to sell the project / concept. One small crit, the roof thickness looks a little too thin, beef it up a little. Great job.
Thanks for the comments, guys ...
Kuzey: No ski resort, it's urban architecture, but the hill is very very steep ... ; )
ravantra: true, it's only a placeholder, because the roof will be modeled too - looks better and more convincing than textures ...
greets
ante
mattclary
04-15-2005, 11:37 AM
Wow, that looks really great, yet somehow simple. I really need to try something like this soon.
Love the execution of this, something appealing about clean radiosity renders.
I really like the simple landscape geometry too, works very well.
somnambulance
04-15-2005, 01:21 PM
ahhh! The handrails at the bottom HAVE to be fixed. Nothing wrong with your modeling, its just too fenced in... in my opinion. Nice work though!
monovich
04-15-2005, 02:24 PM
very cool. I love clean renders, I could just stare at nice renders all day long.
modernpixel
04-15-2005, 02:31 PM
Man, can I live there? Really attractive image - I'm brand new to Lightwave, part of what drew me to it was seeing samples of these types of renders. There is something hauntingly beautiful about them.
Do you do this by just modeling without texture, or is there a special rendering function to render it out like that - disregarding any textures you've used?
Joe
Thanks for the comments ...
modernpixel: of course there are textures, but almost all the same, rendering is done with FPrime (radiosity rendering) ...
somnambulance: yeah, I had a similar feeling, but the architect wanted it that way :confused:
greets
ante
adrian
04-17-2005, 02:19 AM
You say it's a speed job - how long did this take you to model?
Very nice model - I would imagine it would take me a few weeks to model this....
How do you learn how to speed model? Is there a specific technique or is it something you are able to just do or not?
Adrian.
Hi Adrian,
it took about a day (13-14 hours). I got some rough blueprints and sketches from the architect, which I put in separate background layers for better orientation, so it went fast.
It's not so hard (to learn), when you analyze the model before the modeling, you can save a lot of time. Learn you keyboard shortcuts - especially bevel, knife, extrude, smooth shift, etc. and you will be very fast. And of course model as much as you can ... the first model will take a lot of time, but after some time you learn to read blueprint real fast (think 2d to 3d).
Believe me, I'm not fast at organic modeling, because I don't do it a lot ... it's really a training thing ...
greets ante
prospector
04-17-2005, 08:49 AM
if more houses get like that, I need to get some stock in Windex :D
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