Lowly Designer
03-27-2005, 04:09 AM
Hi guys,
anyone know how to get the brdf shader to work on a flat surface, it seems to like curved surfaces fine - but stick it on a flat one and bye bye highlights. check out my post in the WIP forum.
I'm trying to achieve a good anisotropic highlight on the front brushed metal part of the lens housing.
also does anyone know how to make a decent pearlescent surface? a preset would be a great help here.
Thanks in advance
Lowly
anyone know how to get the brdf shader to work on a flat surface, it seems to like curved surfaces fine - but stick it on a flat one and bye bye highlights. check out my post in the WIP forum.
I'm trying to achieve a good anisotropic highlight on the front brushed metal part of the lens housing.
also does anyone know how to make a decent pearlescent surface? a preset would be a great help here.
Thanks in advance
Lowly