View Full Version : help with keyframe question?
usernme
04-17-2003, 06:54 PM
i have an animation of a camera that is flying in on a motion path that is 60 frames long. i wanted to extend the scene to 360 frames and keep the the camera in the same place as the 60th frame but when i try adding frames it gives sets the camera to random positions. Any help would be appreciated.
jeremyhardin
04-17-2003, 07:06 PM
go to your scene editor. in the upper right hand corner, click "Scale Keys"
scale by 6.0 (that's 360/60)
then add frames.
i'm guessing your camera is jumping because you have it aligned to path and 60 is your last keyframe. lw uses the next frame to know where to point. since your motion path stops at 60, there is no next frame (thus the wrong position)
so you can add a keyframe at 370 and only render to 360, or render 0 to 359. whatever.
hope this helps.
usernme
04-18-2003, 12:46 PM
do you know a way to disconnect the camera from the path on the 61st frame, or of some other solution to fix it so the camera stays where it's supposed to?
thanks
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