fabmedia
04-16-2003, 03:20 PM
I have an animation that needs to get out by the end of the week and I'm having a lot of trouble with cycler. I've animated my base item, and linked another item to mirror that animation, and then applied cycler to the initial animated object.
The inital animation takes place over the 30 frames and the controlling null over 90 of which the first 30 opens, 30-60 holds the motion, then 60-90 returns the controlling null to it's original position.
Now here's where it gets ugly. After frame 30 the doors "snap" back to thier original position, after 60 only the one side closes after it snaps out to the open position.
And to boot, the doors aren't even in thier original position. Damned if I know what's going on...
Please help. I'm in a desperate need. (Seems all of this stuff is)
here's the link... http://216.232.120.141/movies/spacejet.mov (quicktime)
Arlen
The inital animation takes place over the 30 frames and the controlling null over 90 of which the first 30 opens, 30-60 holds the motion, then 60-90 returns the controlling null to it's original position.
Now here's where it gets ugly. After frame 30 the doors "snap" back to thier original position, after 60 only the one side closes after it snaps out to the open position.
And to boot, the doors aren't even in thier original position. Damned if I know what's going on...
Please help. I'm in a desperate need. (Seems all of this stuff is)
here's the link... http://216.232.120.141/movies/spacejet.mov (quicktime)
Arlen