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View Full Version : Aura 2.5b LightWave filter problems...


Aegis
02-13-2003, 08:32 AM
Anyone else having trouble with this?

Aura only seems to pick up the object surfacing info when it is first loaded - i.e. if I make changes to the mapping in Modeler/Layout and save the object (creating a UV map for instance), Aura will not pick up the UV map unless I quit and restart.

Also, the filter seems to have big problems with directory paths with spaces in them.

Suggestions:

1. Would it be possible for the Aura edits to the image maps to be automatically reflected in Modeler/Layout to save having to reload the image each time I make an edit? This would be very cool.

2. Is it necessary to assign an image map in Modeler/Layout before using the filter in Aura? Would it be possible for Aura to pop up a "New Project" type requester to allow you to enter image size? Otherwise you have to create a blank image map first, map it in LightWave, save the object and then finally load it up in Aura.


At the moment the LightWave filter is a nice idea but (and please correct me if I'm wrong) all it really seems to do is eliminate the step of taking a screengrab of your model/exporting an EPS and loading it into Aura - other than that there seems to be little or no integration between Aura and LightWave.

Or am I doing something wrong ;)

wgreenlee1
02-13-2003, 09:18 AM
Thats what I'm wondering.
I'm thinking I'm doing something wrong because I dont see it updating anything.
And the paths to the textures and objects cant be saved to any path with spaces which means no desktop folders.i.e."C:\Documents and Settings".

Aegis
02-13-2003, 10:05 AM
Update: I've discovered that if you close your object in Modeler after saving and then reload it (into Modeler), Aura picks up on any changed mapping settings - still not an ideal situation but slightly less hassle than closing and restarting Aura *sigh*

maxsoul
02-18-2003, 11:51 AM
Do you have any problem when you quit aura?