automan25
12-14-2004, 07:15 PM
Take a look at the attached picture. I have a light set up to shine in through the window. At this point it is just a test to try and rectify the problem I'm having with this scene. In this model of my house all of the normals are facing inward, hence the reason you are able to see into the house.
In such a case I should be able shine a light onto the model and have it light up the interior polys, correct? When I render this image, however, this doesn't happen. The light is completely blocked as though the polys were double-sided. When I turn off shadowing on the light, then the polys do light up.
What is going on here?
In such a case I should be able shine a light onto the model and have it light up the interior polys, correct? When I render this image, however, this doesn't happen. The light is completely blocked as though the polys were double-sided. When I turn off shadowing on the light, then the polys do light up.
What is going on here?