Elowan
02-13-2003, 12:24 AM
Running LW 7.5 on 2 systems:
1) Desktop - 1.8 gHz, WinXP Pro, 512 megs RAM, ASUS TI4200 (Maddog) GeForce 4, 128 onboard RAM, 8x AGP
2) laptop - 2.4 gHz, WinXP Pro, 1 gig DDR RAM, ATI 9700 64 megs RAM
On an object with 3800 polys in Modeler, trying to rotate, size or position causes the entire action to slow to a crawl.
textures set to 128 resolution. Same thing happens with Smooth Shade set in PV but not if wireframe.
On another object with more ploys - no problem.
Any ideas or thoughts?
1) Desktop - 1.8 gHz, WinXP Pro, 512 megs RAM, ASUS TI4200 (Maddog) GeForce 4, 128 onboard RAM, 8x AGP
2) laptop - 2.4 gHz, WinXP Pro, 1 gig DDR RAM, ATI 9700 64 megs RAM
On an object with 3800 polys in Modeler, trying to rotate, size or position causes the entire action to slow to a crawl.
textures set to 128 resolution. Same thing happens with Smooth Shade set in PV but not if wireframe.
On another object with more ploys - no problem.
Any ideas or thoughts?