jat
12-06-2004, 05:38 PM
Looking for some opinions regarding the models flow of geometry and whether or not it looks good to animate without any major problems. Also I’m looking for a good simple rig for a humanoid character – I’m using LW6.5 so I don’t have access to the newer tools. And to top it all off, how do you guys handle animating the shoulder areas so that you get natural deformation without pinching or stretching. Thanks - Jat