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View Full Version : Warped stars - MY way


azza.111
11-03-2004, 03:19 PM
Demo animation of warped stars done my way. C&C wellcome.

[DOWNLOAD LINK] (http://web.vip.hr/zibazelja.vip/azza3D/w_stars_animation_demo.htm)

etobiason
11-03-2004, 06:24 PM
That was way cool. What is your way?

"You know, sneak up on him and bash his head in with a rock."

Well. Your way isn't very sportsmanlike...

-e

meanlebh
11-03-2004, 07:50 PM
That was way cool. What is your way?

"You know, sneak up on him and bash his head in with a rock."

Well. Your way isn't very sportsmanlike...

-e

haha, I LOVE that movie!

azza.111
11-04-2004, 07:30 AM
Now i need to make some ship. This stars will be used later on some small movie project. ;)

adrian
11-05-2004, 01:35 AM
Couldn't download it. Any chance of a screenshot?

Adrian.

azza.111
11-05-2004, 06:59 AM
No problem. Here is direct link for animation, i think it should work now (right click - Save Target as) -->[LINK] (http://web.vip.hr/zibazelja.vip/azza3D/images/w_stars_DEMO.avi)

artmarci
11-05-2004, 07:37 AM
know that could be another way to do it yes:)
Nice!

adrian
11-05-2004, 11:22 AM
YESSSS!! I like it!!

Could you share with us mere mortals how you did it as I will want to do an anim of a spaceship going into hyperspace.

TIA.

Adrian.

azza.111
11-05-2004, 01:11 PM
There is tutorial on internet "how to make warped stars", but textures are different. I will make short tutorial for my type of texturing tonight and post it here. Glad you like my work ;)

and link for "how to make warped stars"[LINK] (http://www.majesticimaging.com/html/lw_warpstartut/index.html)

azza.111
11-05-2004, 04:31 PM
Enjoy ;)

1. Load warpstars object in Layout.
2. Press d to bring out Preferences and set Grid Square Size to 50m
3. Hit object (O) press p to bring out Properties panel and under Render tab turn on Distance Dissolve and set Max Distance to 7 km. Also turn off Self Shadow, Cast Shadow and Receive Shadow.
4. Go to Surface Editor, select surface for stars, select color of your choice (in my case light blue R:G:B=206:228:253)
Under Andvenced tab (Surface editor) set Glow Intensity to 20%, then go to Scene > Image Processing and check Enable Glow, set intensity to 45%, and Glow Radius to 12pixels
5. Bring out Camera Properties, set Motion Blur to Normal and Blur Length to 90%.
6. Go to Scene > Image Processing > Add Image Filter > Corona > Properties, Set Input Threshold to 45%, Strength to 65% and Size to 30,
7. Bring out Light Properties, set Light Type to Area Light, and Intensity to 200%. Press m to bring out Motion Option for Light and Parent Light to Camera.

Contact me for any questions

adrian
11-06-2004, 04:41 AM
Thanks for this.

I think this will be better than doing it using Photoshop where I had to create a different image for each frame, then play it back as a movie within LightWave.

Adrian.