KooPA.DE
04-05-2003, 11:57 PM
i was wondering if anyone can shed some light on why sub patched objects won't render in viewports during any kind of movement in layout. any object that has been sp'd does it, no matter how many polys are in it. They just turn to a box when they move. its the same for changing views. this is really annoying, and almost impossible to work with.
when i open those same exact objects on my mac, everything is fine. the mac even has less ram than the pc. unfortunately that box has issues that i cant afford to fix, so i have to use my pc instead. Its an AMD 1.33 w/ 640 mb ddr. im currently running an Asylum GeForce4 TI4600 4xagp 128mb vid card w/ directx 8.1 on winXP. all drivers are current as of this posting.
I get the same problem with 7.5 and 7.5b. yeah, i uninstalled it, ripped it outta the reg, and reinstalled. I tried 7.5b again, still no go. I even tried installing from my friend's copy, and no go. it works fine on his pooter though. im prolly just deficient in ram or maybe enough brains to find some option tucked away somewhere, but if anyone has come across this before, lemme know how to fix it.
when i open those same exact objects on my mac, everything is fine. the mac even has less ram than the pc. unfortunately that box has issues that i cant afford to fix, so i have to use my pc instead. Its an AMD 1.33 w/ 640 mb ddr. im currently running an Asylum GeForce4 TI4600 4xagp 128mb vid card w/ directx 8.1 on winXP. all drivers are current as of this posting.
I get the same problem with 7.5 and 7.5b. yeah, i uninstalled it, ripped it outta the reg, and reinstalled. I tried 7.5b again, still no go. I even tried installing from my friend's copy, and no go. it works fine on his pooter though. im prolly just deficient in ram or maybe enough brains to find some option tucked away somewhere, but if anyone has come across this before, lemme know how to fix it.