walfridson
06-06-2004, 09:42 AM
Hello! :)
Modelled and textured a face in Zbrush, following the head-tutorial in zbrush manual. After importing it into Lightwave the UV gets wierd. Read somewhere you should use "Flip UV" and I did. Now the UV was flipped but it doesn't get 100% right, it's still bad. Anyone know how to fix it?
Thanks in advance! :)
Modelled and textured a face in Zbrush, following the head-tutorial in zbrush manual. After importing it into Lightwave the UV gets wierd. Read somewhere you should use "Flip UV" and I did. Now the UV was flipped but it doesn't get 100% right, it's still bad. Anyone know how to fix it?
Thanks in advance! :)