PG-13
05-25-2004, 07:00 PM
This must be simple so I must be missing something. I want to have a shark swim along a sinious path. I created a path with a series of S curves and could easily make the shark follow and stay aligned to the path. However it moves like a car, or wooden fishing plug. What I need is for the shark's geometry to conform to the path as it moves. In my old Imagine days this was as simple as selecting a single option and it created very realistic organic motions.
I spend a couple of hours experimenting with LW and looking for a tutorial last night but without success. So before I burn up a few more hours I thought I would come to those "in the know"!
Any suggestions on how to make this happen would be appreciated. Thanks in advanced!
I spend a couple of hours experimenting with LW and looking for a tutorial last night but without success. So before I burn up a few more hours I thought I would come to those "in the know"!
Any suggestions on how to make this happen would be appreciated. Thanks in advanced!