wizzi
04-29-2004, 12:58 PM
Hello everyone
I am building a spacecraft. I tried to build panels straight to the surface (with smooth shift) but then I cannot use subpatch. I also tried subpatch weighting but that doesn't seem to be the right way... I was thinking of using bump map but I won't give up!
Does anyone have any suggestion how to make it happen?
*Here's an image of the craft. I want panels to be much like the wireframe (beveled from the surface) but not evenly spread.
I am building a spacecraft. I tried to build panels straight to the surface (with smooth shift) but then I cannot use subpatch. I also tried subpatch weighting but that doesn't seem to be the right way... I was thinking of using bump map but I won't give up!
Does anyone have any suggestion how to make it happen?
*Here's an image of the craft. I want panels to be much like the wireframe (beveled from the surface) but not evenly spread.