The_Gravedigger
04-14-2004, 05:50 PM
Wow 2 problems in one day. However while my other problem (http://vbulletin.newtek.com/showthread.php?s=&threadid=21189) is just me not knowing how to do something this problem doesn't seem to be my fault.
I am attempting to import a model (a dragon) from Poser 5 into Lightwave. I have done this several times in the past but the particular model I am using now seems to have one bug or another depending on the file format I export it as.
When I import the dragon Lightwave as a .lwo file it keeps the textures which is nice, but the model gets messed up. The tail of the dragon is all messed up. (see picture below)
So of course I try different file formats but they all seem to mess up one way or another. If I use an .obj file it says that I dont have enough memory for the extra object or something and then the dragon has no wings.
I have this same bug with .dxf and .3ds
Is this a common bug?
(Worse comes to worse I can manualy add the wings in the Modeler but I realy do not feel like spending 3 more hours in Modeler building wings for my dragon when there is a chance I can just import him)
I am attempting to import a model (a dragon) from Poser 5 into Lightwave. I have done this several times in the past but the particular model I am using now seems to have one bug or another depending on the file format I export it as.
When I import the dragon Lightwave as a .lwo file it keeps the textures which is nice, but the model gets messed up. The tail of the dragon is all messed up. (see picture below)
So of course I try different file formats but they all seem to mess up one way or another. If I use an .obj file it says that I dont have enough memory for the extra object or something and then the dragon has no wings.
I have this same bug with .dxf and .3ds
Is this a common bug?
(Worse comes to worse I can manualy add the wings in the Modeler but I realy do not feel like spending 3 more hours in Modeler building wings for my dragon when there is a chance I can just import him)