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View Full Version : Napalm "Assembler" question


Activator
03-24-2004, 06:56 AM
Hi,

I'm testing out Dynamic-Realities "Napalm" plugin, and I have most stuff figured out, except the "Assembler" plugin.

I want to take an object, say a logo, and "assemble" it from particles. I can turn an object into a fountain and blow it up, but I can't figure out how to "Assemble" it!

I created a Napalm Particle Effect for the object, then added the Assembler plugin to it, but I think that Assembler needs to "see" some "particles" to re-assemble. Where do they come from?

So, how does the Assembler start out? Where does it get the particles from to "assemble"?

Thanks for any help. As Napalm can work/not work depending on a single bad parameter/setting, a step-by-step walk-through would be great!

BTW: I posted this on the Naplam Yahoo group a few days ago, but that group seems to be dead, or nearly dead...:confused: