renderingfarmer
03-23-2004, 08:53 PM
Hi, I'm still working on this (http://vbulletin.newtek.com/showthread.php?s=&threadid=20081), and just now realized that adding the plane in the bg would negate any alpha channels I had going. I was really hoping to use only the 'morphed' video, ie that which lies behind the objects.
Is there another way of doing this? or is there a way to 'trade alphas'? I know very little about that, but hypothetically I could render it twice, once as 'final cut' and once without the plane just for the alpha... I dono. Any help would be most appreciated.
Is there another way of doing this? or is there a way to 'trade alphas'? I know very little about that, but hypothetically I could render it twice, once as 'final cut' and once without the plane just for the alpha... I dono. Any help would be most appreciated.