devin
03-15-2003, 07:51 PM
Hi,
I've been given a scene file with hundreds of objects (mainly clones) that have been haphazardly placed in the Y within Layout. I've already modded the model files but now have to fix the scene. I'm trying to get them to all rest on the ground now at "0".
I thought I'd give LS Commander a try to speed things up but here's the prob.
I just want to move objects in the Y and not influence X and Z but I have no clue how to do that. I'm a programming flunky for sure.
Here's what I get...
generic
{
Position("<X>","<0>","<Z>");
}
Is there anything that I can place for X and Z to tell it to ignore moving these channels.
Maybe there is something easier to truly batch these items. I'd appreciate any info. I've already searched flay.
/devin
I've been given a scene file with hundreds of objects (mainly clones) that have been haphazardly placed in the Y within Layout. I've already modded the model files but now have to fix the scene. I'm trying to get them to all rest on the ground now at "0".
I thought I'd give LS Commander a try to speed things up but here's the prob.
I just want to move objects in the Y and not influence X and Z but I have no clue how to do that. I'm a programming flunky for sure.
Here's what I get...
generic
{
Position("<X>","<0>","<Z>");
}
Is there anything that I can place for X and Z to tell it to ignore moving these channels.
Maybe there is something easier to truly batch these items. I'd appreciate any info. I've already searched flay.
/devin