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cornbreadandham
03-05-2004, 02:20 PM
Hello, I'm using morphs on the jaw of a character to make it smile, and bones to control the tongue. When the jaw moves backwards, the bones for the tongue don't follow. Is there a way to make the bones follow the morph? Thanks!

toby
03-07-2004, 03:11 AM
You'd have to do some complicated expressions to get that to work. Why not just use a morph for the tongue? You could also add a morph that moves the jaw and the tongue together