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View Full Version : Problems with voxel shadows and possible bug 7.5


jeremydk
02-19-2004, 11:17 AM
Hi

I'm new here so if these issues have been covered im sorry.

1. i made an explosion with several emitters and voxel objects,
but i have a problem with the shadow.

I have some smoke that i fade out using a density (in voxels basic shading) and a dissolve envelope (on the voxels).
I also have a stretch envelope at the same time.
But the shadow is flickering quite badly and it is useless. if you look here you will know what i mean.
http://www.kowala.nu/jeremy/crash.avi (1mb divX)
(this anim has only the density and stretch envelope active)

I have tried almost everything, changing envelope, adding
offset, changing quality/resolution etc. Is this a known problem? is there any solution for this ? I am going crazy so any help is truly apreciated.

2. Just something i notest: (numbers are random)

If your timeslider is set to 0-200 but you want to render a scene from
0-300 you get the dialogbox that says "do you want to set the render end frame
to the slider end frame (200)".

So, if i say no and by that render frames 0-300, the last 100 frames from 100-200 have no
hypervoxel. If i change the timeslider to 0-300 the rendering of the voxels are fine.

thanks , Jeremy