White Knight
02-04-2004, 08:18 AM
I have set up a finished (or so I thought) character-rig.
The bones already have IK, weightmaps and recorded rest-positions and so on...
(Skelegons/Bones in seperate layer if it has any importance)
Now I came to realize that I need to move her body slightly backwards so that it is in perpendicular (straight under) her head.
I'm new to character-rigging and I came to realize that there are three options.
A. Moving the body in MODELER - But then her bones won't follow.
B. Moving her body in LAYOUT - But then her bones won't follow either.
C. Moving her BONES in Layout - But then I get the error on the picture below.
What is the best way to do this?
Her body needs to be moved slightly backwards:
http://www.miracles-inc.com/Blossom - Bones-move 1a.JPG
(This is what it looks like when I try to move the BONES):
http://www.miracles-inc.com/Blossom - Bones-move 1b.JPG
The bones already have IK, weightmaps and recorded rest-positions and so on...
(Skelegons/Bones in seperate layer if it has any importance)
Now I came to realize that I need to move her body slightly backwards so that it is in perpendicular (straight under) her head.
I'm new to character-rigging and I came to realize that there are three options.
A. Moving the body in MODELER - But then her bones won't follow.
B. Moving her body in LAYOUT - But then her bones won't follow either.
C. Moving her BONES in Layout - But then I get the error on the picture below.
What is the best way to do this?
Her body needs to be moved slightly backwards:
http://www.miracles-inc.com/Blossom - Bones-move 1a.JPG
(This is what it looks like when I try to move the BONES):
http://www.miracles-inc.com/Blossom - Bones-move 1b.JPG