View Full Version : Particle replacment upon render?
walkinginspace
11-06-2003, 02:15 PM
Say u have a group of particles and at render time want to replace the particles with array objects. I know you can do this and have objects attached to particles....but can you have the objects just appear at render time.
steve
evenflcw
11-06-2003, 03:10 PM
Not possible to my knowledge, unless maybe through 3rd party plugins (HD Instance). If your simply worried about openGL redraw I guess the cheapest (and cheesiest) answer is to just open up the Scene Editor, shift-select and hide all the clones.
Dodgy
11-06-2003, 06:31 PM
HD instance is really really good for this stuff, I can't recommend it enough.
http://www.happy-digital.com/
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