tomglod
10-18-2003, 12:28 PM
Hi,
I'm new to all this, so any help would be appriciated.
Inside lightwave I render images with the regualr 4:3 apect ratio. so 640x480 or 320x240 and so on.
In bryce I have created a 360 degree panormaic animation of a sky. I want to use it insdie lightwave as the backdrop....Everything works fine, the animation plays and what not..BUT.... the background seems to be a little streched....and I need it to be exactly round and porportioned exactly like the original (inside bryce).
(Using the Texture Environemnt plugin)...
At what resolution should I create my panormaic 360 animations so that they look the same in a lightwave render as in bryce when rendering at a 4:3 aspect ratio?
My normal line of thinking was that well..there are 4 sides.... so I made it 4 times the size of 1 frame so 1280x960 or something.
But well its streched..and I understand why but I can't seem to understand how to make it so that it isn't stretched.
Any help would be appriciated!
Tom
I'm new to all this, so any help would be appriciated.
Inside lightwave I render images with the regualr 4:3 apect ratio. so 640x480 or 320x240 and so on.
In bryce I have created a 360 degree panormaic animation of a sky. I want to use it insdie lightwave as the backdrop....Everything works fine, the animation plays and what not..BUT.... the background seems to be a little streched....and I need it to be exactly round and porportioned exactly like the original (inside bryce).
(Using the Texture Environemnt plugin)...
At what resolution should I create my panormaic 360 animations so that they look the same in a lightwave render as in bryce when rendering at a 4:3 aspect ratio?
My normal line of thinking was that well..there are 4 sides.... so I made it 4 times the size of 1 frame so 1280x960 or something.
But well its streched..and I understand why but I can't seem to understand how to make it so that it isn't stretched.
Any help would be appriciated!
Tom