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lillmagnus
10-15-2003, 10:38 PM
Here is a roof of a building I'm working on. it's going to be a background for some toonshaded characters. Any suggestions are much appreciated.

/Lillmagnus

renderingfarmer
10-15-2003, 11:31 PM
Cool. I particularly like the antenna.

Some of the textures don't seem to coincide, the air vents as well as the wood on the water tower for example look too sterile while the rest of the scene seems to be going for a weather worn grungy look... Also the graffiti doesn't look very real. I hope that helps... Good luck!

riki
10-16-2003, 12:45 AM
Break up some of the surfaces a bit more. Also the zok tag looks like a clone.

mgreenway
10-16-2003, 01:25 AM
Everthing is too close together!
Maybe?
I thinks so, yes.

;)

lillmagnus
10-16-2003, 09:48 AM
Made some small changes and worked some more on textures. Comments?

renderingfarmer
10-16-2003, 11:45 AM
It looks a LOT better, in my opinion.

mega maniac
10-16-2003, 02:17 PM
much better, the red stairs need some dirtying and the left hand grafitti seems a bit bold for worn graffiti

lillmagnus
10-18-2003, 03:49 PM
Okay, this is what it's going to look like as background for the toonshaded guys. Yes it's cheezy photoshopfilters, but I think it works in this case. Or?

mega maniac
10-18-2003, 03:52 PM
looking way too bright for me, maybe a bit darker?

renderingfarmer
10-18-2003, 06:07 PM
Originally posted by mega maniac
looking way too bright for me, maybe a bit darker?

No way dude! This looks super sweet. People are inclined to make dark pictures, but I think it's a bold move to light up a scene. Good work.
Well, that's my opinion anyway.

anieves
10-20-2003, 04:13 PM
I guess that wether it is too bright or too dark depends on the mood you are trying to convey to the viewers... if it is supposed to be a scary scene then it is too bright but if it is supposed to be a showdown of of 2 enemies in the middle of the day then it might be right! It's all about mood. I personally like it because it is different...

mis dos centavos...

lillmagnus
10-20-2003, 04:22 PM
No it's not going to be scary, it's going to be a quiet scene on a late autumday with snow in the air. A bird is going to sit at the antennas and there will be some smoke coming from the wents (when the final animation is done). Cut to our hero sitting at the edge of the roof, talking in voiceover to his long gone father.

w_will
10-21-2003, 11:34 PM
I agree the last one is too bright, or over saturated. Go back the lighting in the earlier frame. The graffiti on the left could use softer edges, but I like what you did with the one on the right.

WILL

chilledaqua
11-05-2003, 02:13 AM
at a first glance, the brightness of the image is good, but the problem is that the colors seem to bleed together and it sort of looks a little like a painting, or some kind of artistic filter. good job overall though. the antenna is definitly a key feature of your image. good work on the textures. however the pipe vents look a lot like plastic and there is visable noise from radiosity. also some shapes look like they have been texture mapped as opposed to actually being modeled so just balance out everything

chilledaqua
11-05-2003, 02:18 AM
forget what i said about noise... i read your comment about toon shading... i dont think it really works in this case. not sure.

riki
11-05-2003, 03:22 AM
Nice work, I don't mind the degraded colour look. Looks like a great locale for a porn shoot. "sorry! must be reminding me of something!"

Hurben
11-05-2003, 03:37 AM
I really like your washed-out filtered look, I'd up the specularity on some of your metal surfaces, and if there is going to be snow, shouldn't everything be kinda wet and shiny?

Nice work..:)