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View Full Version : projecting an image on a cube as it turns


malikai666
10-15-2003, 12:33 PM
Im just doing a test but cant figure it out. Im trying to recreate the great fox ads
where the fox logo is projected on the cube as it turns.
I want to project an image on a cube as the cube turns the image remains in place. My problem is when The cube turns the image being projected needs to distort to follow the side of the cube. My image is staying in place and does not distort.
I have it as front projection and have tried both fixed and non fixed projection. It looks correct on the screen but once rendered its wrong. any Ideas?
All Im looking for is the correct distortion as the image passes over planes in different distances from the camera.

toby
10-15-2003, 11:14 PM
You can set the texture to "world Coordinates" in the texture editor, or project the image from a light - I don't know why the front projection map doesn't work, I think it's a little flaky.

mlinde
10-15-2003, 11:40 PM
Originally posted by toby
project the image from a light
That would be my choice. I saw the Fox thing you are talking about today. This is probably the easiest solution to make it do what you want.