View Full Version : Da Lab
jutland
10-06-2003, 04:43 AM
This is one of the sets that I am working on for an upcoming amination. It still needs lots of work! :(
I thought I'd said what I had to get some crits on whats there.
The figure in the middle is 1.5m in height.
Let me know what u think :)
Neuroup
10-06-2003, 08:05 AM
Hello!
1.I think that model is too small.
2.Keybord. Try to make a keybord as a object not as a surface.
3. You need lot of metal textures. If you want some presents i can send to you.
Architecture is very nice. Tell me about what will be this animation ?
Max Wolf
10-06-2003, 09:12 AM
keyboard looks big
Neuroup
10-06-2003, 10:53 AM
I think that in this projects is general problem with proportion's
BYe!
jutland
10-07-2003, 05:09 AM
I can always use textures. Ths room is 25mX25m. the room looks large because i haven't put all the planned equipment in yet. Believe me, the room will get small in a hurry. Right now, I am working on the center of the room. Here is another Pic showing the over all layout of the room.
P.s. Yes this set is for an animation I am working on. The keyboard issue will have to wait until I get the equipment done.
Neuroup
10-07-2003, 05:32 AM
Now it's better. Try to make better lights in your project and turn on shadows then your preview pix will be much better.
jutland
10-12-2003, 02:56 AM
Here's a piece of equipment that goes into the lab. Sorry, i haven't got around to texturing it yet,:D
Chaser3d
10-12-2003, 03:52 AM
Try to add more and more details on the scene.
jutland
10-12-2003, 04:42 PM
As Requested...more detail. Still have a lot to do...:p
daveythegravy73
10-13-2003, 03:49 AM
Hi,
Maybe the Guy using the keyboard has realy big hands.
Great work though. I agree that detailing would add to this scene. Looks a little too much like Half Life game at the moment.
Keep up the good work.
Best Wishes
daveythegravy
jutland
10-13-2003, 03:52 AM
Some more details... hmm details...keyboard....:rolleyes:
johnnyh66
10-13-2003, 10:20 AM
all the hand rails need to be thiner.
Thats a preet descent attempt, like with nearly everything it will look better skinned, are u gonna use a cell shader or ur going for a more reality look?
jutland
10-14-2003, 05:25 AM
I am going to use the unreal cel shader. Here some more detail along with the first test of the new keyboard model (3500 polygons!) I know it looks a little small. Thinking of making it larger. It is the correct size. I measured my keyboard.
Crits are welcome..:D
jutland
10-15-2003, 03:36 AM
...and the finished control panel. Anything need to be changed?
daveythegravy73
10-15-2003, 03:53 AM
Hi,
How about slightly softer edges on the panels.
Best Wishes
daveythegravy
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