View Full Version : Water Temple...need help
scoober
10-05-2003, 05:50 PM
Well, I'm back ya'll. I need help on this one. Ok our team is making a game *im the music and visual effects*, and there is one scene that needs to be in 3d *5 i think total are going to be in 3d* anyway, so its like this huggee lake thing and out of it rises this like temple thing. This is what I need help on: Architecture for the temple, water falling off of the temple as it rises, and modeling the whole thing :D . So if you have any suggestions/comments, please post them here, and thanks in advance. You all are a great help :).
drclare
10-05-2003, 07:07 PM
Use particles for the water falling off the temple, make sure to add the collision custom object to the temple so that the particles will interact with it.
iluvatar
10-06-2003, 06:13 AM
i would add: create two objects for the temple: one high detail version and another low poly version as collision object...
mlinde
10-06-2003, 08:53 AM
Architecture will really depend on the setting. Is it modern? ancient? early modern? Where? N.America? S.America? Asia? Europe? Middle East? Fantasy realm based on what? There should be background on the gameworld, so you can get samples/ideas based on gameworld background. I'd hate to suggest a greek revival temple for a Mayan culture, after all.
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