HowardM
10-02-2003, 02:35 PM
Can anyone tell me why the volumetric light bleeds a curved line?...actually why is it on then off...It shouldnt be there at all, I cant tell what is causing it?
Volumetric Error (http://www.3dink.com/verror.mov)
http://www.3dink.com/verror.jpg
see the curved line? that shouldnt be there at all!
and for some reason, above the curve is filled in, then flashes off!
does this have something to do with the attenuation?
the camera is not outside of the light...its not passing through any columns of light...its as if some sort of incidence angle effect is happening as the camera moves...
I have one large volumetric light pointing down through a ceiling object with holes in it...so I am using just one light instead of many to speed up rendering.
I am using shadow mapped spotlights, although raytraced creates the same problem, only takes longer to render!
THANKS!
Volumetric Error (http://www.3dink.com/verror.mov)
http://www.3dink.com/verror.jpg
see the curved line? that shouldnt be there at all!
and for some reason, above the curve is filled in, then flashes off!
does this have something to do with the attenuation?
the camera is not outside of the light...its not passing through any columns of light...its as if some sort of incidence angle effect is happening as the camera moves...
I have one large volumetric light pointing down through a ceiling object with holes in it...so I am using just one light instead of many to speed up rendering.
I am using shadow mapped spotlights, although raytraced creates the same problem, only takes longer to render!
THANKS!