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View Full Version : Guess viewport UV image problem


mikeling
03-28-2011, 07:07 AM
Guess Viewport UV image would lock up Lightwave 9 when I tried it and I never got to use it. I just screengrabbed the my modeler screen which is much lower res than I would want.

I recently installed Lightwave 10 and tried Guess Viewport UV image again and again it locked up modeler. Is this happening to anyone else? :lwicon:

3dworks
02-21-2012, 05:43 AM
and this is still true with LW 11... also on OSX side.

Danner
02-21-2012, 05:54 AM
It seems to work when an image is mapped in the surface editor to the displayed UV map , otherwise it crashes. I removed the shortcut, I kept hitting it by mistake and having crashes.

Sensei
02-21-2012, 02:37 PM
Guess Viewport UV image would lock up Lightwave 9 when I tried it and I never got to use it. I just screengrabbed the my modeler screen which is much lower res than I would want.


TrueArt's Modeling Pack
http://modelingpack.trueart.eu
has tool VMapManager, where you can render uv map, color map, or weight map to specified image file.

mikeling
02-23-2012, 03:20 PM
TrueArt's Modeling Pack
http://modelingpack.trueart.eu
has tool VMapManager, where you can render uv map, color map, or weight map to specified image file.

Thanks!