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riki
09-29-2003, 09:04 AM
I took the liberty of migrating this across from the old Lightwave Forums.

The Original Thread and artwork by philippe (Phil)can be found at: http://forums.newtek.com/discus/messages/2/9475.html?

Hello,
I've made a tire and a rim in LW 6.5.
- first image: render in LW layout

philippe (Phil)

riki
09-29-2003, 09:07 AM
- second image: final image in Photoshop

philippe (Phil)

riki
09-29-2003, 09:09 AM
- third image: screenshot from LW Modeler:

philippe (Phil)

riki
09-29-2003, 09:11 AM
I used Subpatch method for modeling.
For the tire prints, I used a box with subdivisions, dragging points to refining it.

philippe (Phil)

riki
09-29-2003, 09:13 AM
and then Multiply/array/radial.

philippe (Phil)

riki
09-29-2003, 09:14 AM
It's an heavy method for polygons but in case of a close-up you have a nice level of detail.

philippe (Phil)

riki
09-29-2003, 09:16 AM
Hi,

here is how I made the rim.

After modeling the first part of the inside of the tire, I used Multiply/Array radial. Don't forget: Merge points. As this first part represent exactly 1/4 of the complet object, after the cloning, all the parts match perfectly. Et voila!

I hope this help you.
(sorry for my English, my French is better)

philippe (Phil)

riki
09-29-2003, 09:18 AM
here is how I made the rim:
After modeling the first part of the inside of the tire:

philippe (Phil)

riki
09-29-2003, 09:20 AM
I used Multiply/Array radial/n°:4. Don't forget: Merge points. As this first part represent exactly 1/4 of the complet rim, after the cloning, all the parts match perfectly:

philippe (Phil)

riki
09-29-2003, 09:28 AM
Select the inner points and make Extender

philippe (Phil)

riki
09-29-2003, 09:29 AM
Resize the new polygon

philippe (Phil)

riki
09-29-2003, 09:31 AM
Bandsaw

philippe (Phil)

riki
09-29-2003, 09:33 AM
and move the polygons you need

philippe (Phil)