View Full Version : DOgi Style
Neuroup
09-28-2003, 07:17 AM
Hello!
There you have my objects. Is something like dog who want to go to war :-) What do you thing about it ? What i should change?
Neuroup
09-28-2003, 07:29 AM
I forget about image sorry :-(
enigma
09-28-2003, 08:30 AM
if it isn't mr bear :)
Well perhaps add a bit more detail to the character (his feet for example, must hurt a lot to have them twisted like that also)
Neuroup
09-28-2003, 02:20 PM
Maybe you have write. This is a Bear. If will make some modyfication in objects and i will put. It's a beta version.
Neuroup
09-28-2003, 03:13 PM
Oki there is other version of my bear. What now i can change ?
Now i will try to put some skieletons to this object and start animate this.
Max Wolf
09-28-2003, 03:21 PM
make the pants a bit darker
Neuroup
09-28-2003, 03:41 PM
You said, you have!
renderingfarmer
09-28-2003, 03:55 PM
I'm not liking the eyes all that much, maybe because they are triangular and therefore seem deformed.
I think you made the right choice by rendering him with the cellshader. The cartoon-style works well.
Is this to be animated?
Neuroup
09-28-2003, 04:11 PM
OKI! This is almoust final version. I whant to animated this but now i'm searching for any tutorial about skieleton, weightmaps. Becouse i don't know how to create a good skieleton for this Bear. And animated a bones.
Neuroup
09-29-2003, 12:39 PM
Oki there you have final version. Now i will try to animate this with using a bones. I think this guy[bear] is sweet :-)
Neuroup
09-29-2003, 12:40 PM
Oki there you have final version. Now i will try to animate this with using a bones. I think this guy[bear] is sweet :-)
there you have version with image
Max Wolf
09-29-2003, 12:42 PM
it is realy looking great good job!
Neuroup
09-29-2003, 01:07 PM
Thank You. Now i'm making a bones.
BYe
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