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View Full Version : Lightwave 9 - 64 bit to Ogre Mesh?


Dracorat
01-10-2011, 12:16 PM
Anyone have any sort of workable work flow whereby I can get a Lightwave 9 model from Lightwave to the Ogre Mesh format? The lwo2ogre is 32 bit only and even so, I can't find a working download link for it anywhere.

And other interim solutions I have found (like using unwrap3d for example) don't import animations.

Thanks

safetyman
01-11-2011, 06:54 AM
What you could try is using Blender as the go-between. I know there are tools which allow you to move from Blender to Ogre. Once you export your mesh from LW to a format that Blender can read, the 64-bit thing doesn't matter.

Dracorat
01-11-2011, 11:21 AM
OK - I'll look in to this and thank you very much for leading me down new investigative routes!