View Full Version : MDD Pointer - merging MDD's
stevecullum
01-09-2011, 08:01 AM
There used to be a trick using the point offset feature of DPonts MDD Pointer to merge two or more MDD files together. After merging your object, I recall in the node setup having to add an integer to be the same as the new merged objects point count. So in my test I have 4 boxes on 4 layers and a merged box on layer 5. I have created an MDD for each box and using an add 4 node merged them together. Then added an offset of 0, 8, 16, 24 to each MDD. But if I connect all this to the displacement node Lightwave crashes. I think I must be forgetting something here - anyone know how this should work?
If included my test scene for anyone who can help - cheers!
dpont
01-09-2011, 09:43 AM
"Point Offset" input was broken in MDD, MCC and PC2 Pointer nodes
since the last major improvement in these nodes.
Denis.
stevecullum
01-09-2011, 10:24 AM
Oh that's a shame - would have been useful for tidying up imported dynamics.
dpont
01-09-2011, 11:36 AM
Your scene is working properly here,
...with the fixed version.
Denis.
dpont
01-09-2011, 01:12 PM
DP Kit has been updated for both win32 and win64 versions.
Denis.
stevecullum
01-09-2011, 03:46 PM
Awesome! Thanks Denis
ericsmith
01-25-2011, 11:09 AM
Has anyone tested this in 64 bit? All I get is a message that the plugin failed to start.
this is in LW 9.0, win7.
Eric
stevecullum
01-25-2011, 01:51 PM
Working fine here in 64 bit LW10
ericsmith
01-26-2011, 10:19 AM
Hmm.
I wonder if the latest update doesn't work in 9.0, or if this is another download problem?
Eric
dpont
01-26-2011, 11:27 AM
...I wonder if the latest update doesn't work in 9.0, or if this is another download problem?
May be if you already removed/readded the plugin,
DPKit is guaranted working in LW 9.0 only with the win32 version,
I can't test myself with the win64 version,
I don't think this has been reported before,
but an incompatibility it is not impossible,
I just know that Marvin doesn't compile anymore with this SDK.
Denis.
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