Lightwolf
11-02-2010, 11:19 AM
We have just released infiniMap V1.6b.
infiniMap V1.6b requires at least LightWave 3D version 9.5 to run.
Changes for Version 1.6b:
Fixed a memory leak when using the bump output from the infiniMap node
Fixed various memory leaks within infiniMap as well as the support libraries
Slightly optimized various parts of the code
Added a diagnostic memory usage printout after a frame has been rendered in screamernet (this will be displayed as a text message in the console)
Removed the last left-overs from the spherical section
Increased the internal tile size for ECW/JPEG 2000 images to speed up rendering when using many threads
Changes for Version 1.6a
Fixed a crash bug when opening the shader/node/texture layer user interface in Modeler if a reference item or camera is used. The controls to select a reference item or camera are now disabled
The update is available in our downloads (http://www.db-w.com/component/option,com_remository/Itemid,84/func,select/id,4/) section.
Cheers,
Mike
infiniMap V1.6b requires at least LightWave 3D version 9.5 to run.
Changes for Version 1.6b:
Fixed a memory leak when using the bump output from the infiniMap node
Fixed various memory leaks within infiniMap as well as the support libraries
Slightly optimized various parts of the code
Added a diagnostic memory usage printout after a frame has been rendered in screamernet (this will be displayed as a text message in the console)
Removed the last left-overs from the spherical section
Increased the internal tile size for ECW/JPEG 2000 images to speed up rendering when using many threads
Changes for Version 1.6a
Fixed a crash bug when opening the shader/node/texture layer user interface in Modeler if a reference item or camera is used. The controls to select a reference item or camera are now disabled
The update is available in our downloads (http://www.db-w.com/component/option,com_remository/Itemid,84/func,select/id,4/) section.
Cheers,
Mike