View Full Version : Dragonvale: animation
mr_nebel
09-20-2003, 09:33 PM
I've decided to redo an animation i made last year using the tricks and techniques i've learnt this year and i'd like to get some opinions and critiques.
So far i've only started on the main character but i will try and keep this thread updated throughout the project.
http://homepages.ihug.co.nz/~brouwer/cgtalk/dragonvale/reiven3.jpg
C&C please
Oracle77
09-21-2003, 04:00 PM
Well it looks like you spent the most time one the face, and it looks good, but the resto f the body could use that attention to detail. Like for instance the arms, theyre very blocky, and could probly be circular with a couple lines for muscles.
Also, the sword. I think it could use a more noticable handle, say a thicker base handle than the sword, because to have it balanced the handle needs to way as much as the blade.
Hope this helps man!
mr_nebel
09-21-2003, 07:53 PM
Good points about the sword, i'll post up a render of it later with it out of the scabbard.
The rest of the body however is more detailed under the clothes, perhaps I should show a render without them? I'm probably going to wait till 8 comes out so I can animate using the new dynamics :D
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