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View Full Version : Help ! : scaling multiple texture channels at once


WORF
09-18-2003, 07:39 AM
Hi everyone !

Does anybody know a way to scale all the textures from multiple channels (color, diffus, spec etc...) at once ?

I explain : I have an object which size is for example 10mx10mx10m. I made a complex procedural surface (multiple channels) for this object.

Now the object is twice its previous size : 20mx20mx20m.

How do I scale all the channels in the surface at once, I mean without entering every pannel for every channel ?