oxyg3n
09-14-2003, 01:35 AM
Hello All,
Its been a while since I posted, but I was out of town all summer and now I need some help.
I thought I would post my question here, since I am working on my first uv for a characters head. But, if I should post it somewhere else let me know
Here it is. I am setting up the uv's on my characters face and I made a morph of his head , like the example on menithings.com. So, I manually unrwraped his head and things are looking pretty good for me. But, when I go back to the base object I get the errors circled in red. There are two points sharing the same space there, but when I merge them, the points magically move along the spline. Until it is all fixed.
But, since I merged all those point together, they are no longer on my uv map for me to pull around and edit.
What can I do?
http://www.smoothshift.com/images/forums/uvproblem1.jpg
http://www.smoothshift.com/images/forums/uvproblem2.jpg
Its been a while since I posted, but I was out of town all summer and now I need some help.
I thought I would post my question here, since I am working on my first uv for a characters head. But, if I should post it somewhere else let me know
Here it is. I am setting up the uv's on my characters face and I made a morph of his head , like the example on menithings.com. So, I manually unrwraped his head and things are looking pretty good for me. But, when I go back to the base object I get the errors circled in red. There are two points sharing the same space there, but when I merge them, the points magically move along the spline. Until it is all fixed.
But, since I merged all those point together, they are no longer on my uv map for me to pull around and edit.
What can I do?
http://www.smoothshift.com/images/forums/uvproblem1.jpg
http://www.smoothshift.com/images/forums/uvproblem2.jpg