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View Full Version : DPKIT Edge shader crashing layout


stevecullum
03-30-2010, 04:46 PM
Not sure if anyone else has tried the edge shader in the latest DPkit update, but its crashing for me every time.

dpont
03-31-2010, 12:00 PM
It doesn't here, check the doc about the limitations,
could be related to your content.

Denis.

stevecullum
03-31-2010, 12:18 PM
Couldn't see anything in the docs that's causing the crash, but maybe I'm overlooking something. Can I email you the object to test? I can't post it here as its a commercial project.

Thanks

dpont
03-31-2010, 12:25 PM
No sorry I couldn't yet and this useless
most limitations are not fixable.

Denis.

stevecullum
03-31-2010, 01:32 PM
Ok - no worries, will have to add my bevels the old fashioned way ;)

Thanks anyway.

Hieron
11-02-2010, 07:51 AM
Denis, it's not in the listed limitations... but could stuff like this be calculated multithreaded?
Perhaps not for now, but possible future versions?

Thanks for these free and great plugins either way

dpont
11-02-2010, 10:01 AM
could stuff like this be calculated multithreaded?
Perhaps not for now, but possible future versions?

Edge node evaluation is compatible with multithreading,
but a multithreaded preprocess for writing global data
should not be very easy to do, especially on my single
thread/core computer.

Denis.

Hieron
11-18-2010, 03:12 PM
wow time to hit that donate button then... :)