View Full Version : Freezing Subpatches
Rion411
09-09-2003, 05:28 PM
Sorry if this is a dumb question but why do you have to freeze SPs? Is it not possible to animate a nurbs object if not frozen? It seems like it creates an insane amount of polys!
You can animate SubPatches in Layout you don't need to freeze them.
Rion411
09-09-2003, 08:11 PM
cool thanks!
Sometimes people freeze static objects becuase it actual speeds up the render time.
hrgiger
09-10-2003, 02:27 AM
The only reason I ever freeze object is to use tools like booleans and stencils on them. Not really subpatch friendly tools. Generally, I'll only freeze non-organic objects that require additional detailing that would be harder to do wth subpatches.
Freezing static objects can almost halve the render time. Even with high Poly Counts.
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