jupussi
09-09-2003, 11:51 AM
Hello
I have a subpatched object that has a uv mapped texture. The texture gets messed up in the corner of the object. The object is a really thin box. I used the subpatch for two reasons. Rounding the edges of the box, and to get it to deform nicely with endomorphs.
How do I get the texture to behave correctly?
I try to attach a picture of the thing.
I have a subpatched object that has a uv mapped texture. The texture gets messed up in the corner of the object. The object is a really thin box. I used the subpatch for two reasons. Rounding the edges of the box, and to get it to deform nicely with endomorphs.
How do I get the texture to behave correctly?
I try to attach a picture of the thing.