View Full Version : modeling female
tommmy
09-06-2003, 09:32 AM
HI...i am totaly new here 17 yeras old...using my dad's computer for a year now i made my own girlvriend.. and i am wondering wat other people would think about it....
so tips are welcome..
I konw textures...but i don't now how to do that
cybernaut
09-06-2003, 11:30 AM
Nicely done!!!!
You posted a rather unusual angle of you girl. If you could, post front and side shots in shaded and wireframe; it would make it easier to give C&C.
I would suggest not worring about colors and textures right now, just work on get the modeling part of the character right. There maybe one or two little problems with her anatomy but like I said it's hard to really be sure with the shot you posted.
As for texturing methods, or modeling for that matter, I would suggest looking to here for tutorials, there's some great ones.
http://www.newtek.com/products/lightwave/tutorials/index.html#MD
tommmy
09-06-2003, 05:01 PM
ok....front and side...
if you know pages about anatomy...there most welcome!
tommmy
09-06-2003, 05:02 PM
hehe
AndyJ
09-06-2003, 05:18 PM
great model so far, cant wait to see it finished.
you should check out www.fineart.sk for some anatomy reference pictures
UnCommonGrafx
09-06-2003, 08:30 PM
I think these are some of the more realistic breasts I've seen on a 3D model: the sag is about right.
I think the kids seen some in real life.:D
The neck action is quite stretched.
Keep it up! And well done.
tommmy
09-07-2003, 06:32 AM
Originally posted by UnCommonGrafx
I think these are some of the more realistic breasts I've seen on a 3D model: the sag is about right.
I think the kids seen some in real life.:D
The neck action is quite stretched.
Keep it up! And well done.
EUJ!..don''t blame me..son....i created this without a playboy magazine!.. no further comment
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