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ran205
09-06-2003, 07:00 AM
I have this model that was made with Mechanical Desktop 6.0. I then converted it to a 3ds format and imported it into LW. My question is how do I go about reducing the polys in this model? I tried the reduce polys inside LW but won't reduce them enough Eventually the internal bits that are inside will need to be animated and put on a web site or on a CD and I want to significantly reduce the polys. any suggestion wouldbe greatly appreciated.

Thanks,

\image{845 lower}