View Full Version : Is it possible to use Motion Designer & Morph Mixer together?
Carm3D
09-05-2003, 08:00 PM
Hi..
I'm using Motion Designer to make soft-body dynamics, but it seems like it overrides Morph Mixer's effects and everything stays the same as it was on frame 0. Is there a way I can use both?
Thanks!
WizCraker
09-05-2003, 10:28 PM
When you are finished deforming your objects with morph mixer use motion designer to do the soft body calculations. Once MD does the initial calculations if you change anything you would have to re-calculate with MD. also if you are using SubDS then you need to set object subdivsion order to last.
Carm3D
09-05-2003, 11:04 PM
Wiz,
Hmm.. It doesn't seem to be working.. It was set to last, etc. already.. Is it because the points I want morphed are included in the polygons I told Motion Designer to soft-body?
Is there any way to have control over the same points with both tools at once? For example, morph them here and there.. and MD's "Hold Position" keeps track of where it should be holding based on the morph on that frame?
Carm3D
09-05-2003, 11:36 PM
Yep.. That's it.. I added another morph map that doesn't use any of the points MD is using.. and it works fine... Dangit
I wonder if Messiah can do this. I have v3.3 here.
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