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PaladinWolf
09-05-2003, 11:41 AM
Help with Twisted face

Hi, gang! I was wondering if anyone had any idea on what could be wrong with my model. The neck bone moves the upper portion of the head and ignores the jaw area. I've given the model a head weight map and a neck weight map and I don't know what else to check. Thanks.

jeremyhardin
09-05-2003, 12:49 PM
do you have
"use weight map only"
checked for that bone, with the appropriate map checked?

PaladinWolf
09-05-2003, 01:05 PM
Yup, tried that option and still no luck. I have the same skelton in another character and it works great. I don't know what's going on at all. Thanks!