View Full Version : Lightwave Multi-threading crash
Oracle77
09-05-2003, 10:09 AM
hey, my lightwave has been real unfreindly lately...
I have isolated the problem to 2 subpatched, boned, Ik'd, slidered, models. However, it will only crash when i turn Multi-threading from1, to 2. Multi-threading has worked for me all the time before, but somehow not now!!! ......
If anyone can help, thanks!
Oracle77
09-10-2003, 11:50 AM
Well since no one understands, ill tell you what the bit more of my testing tells me:
This is simply a UV crash, when I dont apply the 400megs of pictures to UV maps, they do jsut fine, even on say projection type. However the second I switch it back to UV it will crash!
Now thats not all folks, after 15 or so frames, it will crash on 1 thread!!!!
I have checked the map file and cant seem to find anything obscure there.
Heres a twist: if I disable the map, then renable the map, I get one frame done right! and that only works dealing with one object at a time :(
So if you guys dont know the answer, do you know where I can find out what lightwave does right before it closes? (I dont get a warning for a crash, just a close like nothings wrong...)
thanks for any help you can get me, if youd like me to post some of the stuff, I can try.
Oracle77
09-10-2003, 08:25 PM
Well technically, now I know whats wrong.
I checked out my scene properties, turns out, under free memory, i had 34M(RAM) + -1 555 000K(Page) ... :eek:
so after changing my virtual memory from 4000M, to 'system managed sized', my free memory is now 83M(RAM + 1331.2M(Page). Now this may seem reasonable, but with multi-threading, I need to double the used number.
Now, it breaks down when page file reaches 1200M, every time. I take it this is just before it doubles.
So my question, ladies and gentleman:
How do I max out my Virtual Memory, or Page File size, on Windows XP to exceed 4000M per Drive????
After many long hours of testing, I hope someone can help me out before I spend weeks (and many fistfuls of hair) and figure it out myself. Thanks a bunch!
vBulletin® v3.8.2, Copyright ©2000-2012, Jelsoft Enterprises Ltd.