View Full Version : Problem with raytrace transparency and alpha . BUG???
Valter
09-04-2003, 12:18 PM
How can I solve this problem? What's doing wrong?? Is it a bug??
thanks
excuse my english
UnCommonGrafx
09-04-2003, 12:53 PM
Actually, this is an old bug. Look around for others' comments on it.
No fixes.
wacom
09-04-2003, 12:56 PM
I think I've ran into this too...
The best solution is to render out the Alpha as a seperate buffer without using any raytracing/radiosity. I've also noticed on my setup that if I give the surface any additive tranceparency under the advanced tab I get the alpha right with the image...but my render times increase.
Don't hold me to this...I hope I'm not way off the mark with my answeres...
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