DegelmanRD
11-12-2009, 11:04 AM
Hi everyone, I just registered in hopes of having some questions answered.
I'll be popping in over the next few weeks but just want to get a quick heads-up on everyone's opinion of the physical simulation in LW. I am looking for a piece of software or plugin that can simulate something like the following:
Picture a large rectangular tank to be filled with some material. The floor of the tank is essentially a feed mechanism to move the material toward the rear of the tank. At the rear of the tank there is a rotating mechanism which projects the material outward.
My question is this: can LW roughly simulate the area covered by the material as it is projected from the machine? It doesn't need to be perfectly accurate, but I'm looking for a rough idea of where the material could end up given different conditions.
Another bonus would be to simulate how the material acts while it is in the tank, and how a piece of debris may affect the mechanisms.
I was hoping to have some models ready to upload but it looks like that will have to wait for a bit.
The material in question is manure...here's some links to better explain what I'm talking about. We don't have numbers yet regarding density and all that, but we're working on testing different types & moisture content, etc.
http://www.youtube.com/watch?v=PXZYmnR4x6A
http://www.degelman.com/index.php?p=Manure%20Spreader%20-%20Coming%20Soon
I guess my question is how well is LW suited for a task like this? Or is there other software I should be looking at?
We're concerned with different beater designs at the rear of the machine; if we could simulate this action it would save tons of time vs building a physical prototype and testing it manually.
Data on beater RPM & floor speed are available, as well as testing data from the current design (spread pattern, etc).
If anyone has insight into this I'd love to hear it; alternatively, if somebody wanted to do a proof-of-concept we'd be interested in checking it out...if it looks promising we'd have reason to snag a couple LW licences and contract some work.
I'll be popping in over the next few weeks but just want to get a quick heads-up on everyone's opinion of the physical simulation in LW. I am looking for a piece of software or plugin that can simulate something like the following:
Picture a large rectangular tank to be filled with some material. The floor of the tank is essentially a feed mechanism to move the material toward the rear of the tank. At the rear of the tank there is a rotating mechanism which projects the material outward.
My question is this: can LW roughly simulate the area covered by the material as it is projected from the machine? It doesn't need to be perfectly accurate, but I'm looking for a rough idea of where the material could end up given different conditions.
Another bonus would be to simulate how the material acts while it is in the tank, and how a piece of debris may affect the mechanisms.
I was hoping to have some models ready to upload but it looks like that will have to wait for a bit.
The material in question is manure...here's some links to better explain what I'm talking about. We don't have numbers yet regarding density and all that, but we're working on testing different types & moisture content, etc.
http://www.youtube.com/watch?v=PXZYmnR4x6A
http://www.degelman.com/index.php?p=Manure%20Spreader%20-%20Coming%20Soon
I guess my question is how well is LW suited for a task like this? Or is there other software I should be looking at?
We're concerned with different beater designs at the rear of the machine; if we could simulate this action it would save tons of time vs building a physical prototype and testing it manually.
Data on beater RPM & floor speed are available, as well as testing data from the current design (spread pattern, etc).
If anyone has insight into this I'd love to hear it; alternatively, if somebody wanted to do a proof-of-concept we'd be interested in checking it out...if it looks promising we'd have reason to snag a couple LW licences and contract some work.