View Full Version : Object:iPod
Pieira
08-31-2003, 11:55 AM
You might have seen this on LWG but thought I'd stick it on here anyway.
I've never been a big fan of the ipod design. But I guess that crit is for another.
The screen looks very flat and 2d, like an image map. Is it meant to be inset beneath glass?
LordKruel
08-31-2003, 08:31 PM
I like the detail reflected in the chrome edge. The wood texture is blurry in the nearest foreground and the screen image needs a little tweaking to make this scene believeable. On the other hand, who am I to analyze your work!? I don't even have any yet to show... hopefully I will soon.:confused:
Pieira
09-01-2003, 04:26 AM
Originally posted by riki
The screen looks very flat and 2d, like an image map. Is it meant to be inset beneath glass?
Yeah the screen is set back. I did model it that way but maybe not far enough. I agree it does look very flat but I'm not working on it anymore it was just something to do as a break and I've spent to much time on it. I'm bored with it now.
Jimzip
09-02-2003, 08:57 PM
Oh yeah!
They're so cool.
Maybe an HDRI or radiosity render? Heh heh.
Also, the text on the buttons is the wrong font. A little too tall. ;) Not that I'm nitpicking!
Jimzip :D
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